Pixel Dust Renders
2011
Intersection One, 2011
36 x 36 inches
Two Cubes Three Rounds, 2011
(Faux frame), 11 x 11 inches
July Cube One, 2011
36 x 36 inches
July Cube Two, 2011
36 x 36 inches
Two Cylinders, 2011
Holed Cube SSS V
Pink-Green Cube, 2011
Glass Cube IV, 2011
(Faux frame)
Three Rounds Three, 2011
Two Slab 15, 2011
Eighteen Cubes, 2011
Red Top Slab, 2011
Two Posts A, 2011
Two Posts B, 2011
Quad Cubes, 2011
Sphere Studio, 2011
Cycloid Ring, 2011
36 x 36 inches
Coffee Cup Two, 2011
Intersection Two, 2011
Blue Band Sphere, 2011
24 x 24 inches
Coffee Cup, 2011
Hexagon In Cube Two, 2011
24 x 24 inches
Checkered Block, 2011
4 x 4 inches
Checkered Blocks, 2011
Cube In Checkerboard, 2011
Bent Beam Sketch (Faux mat)
Sphere Two Sketch
Vessel II
Blue Ball, 2011
Ron does not use the “agent” known as Artificial Intelligence (A.I.) to create his 3D digital Pixel Dust renderings. He uses an Apple computer, mouse, and Cinema 4D software, which are tools.