Pixel Dust Renders
2011
Intersection One, 2011
36 x 36 inches
Two Cubes Three Rounds, 2011
(Faux frame), 11 x 11 inches
July Cube One, 2011
36 x 36 inches
July Cube Two, 2011
36 x 36 inches
Intersection One, 2011
36 x 36 inches
Two Cubes Three Rounds, 2011
(Faux frame), 11 x 11 inches
July Cube One, 2011
36 x 36 inches
July Cube Two, 2011
36 x 36 inches
Two Cylinders, 2011
• Holed Cube SSS V
24 x 24 inches
Pink-Green Cube, 2011
24 x 24 and 36 x 36 inches
Glass Cube IV, 2011
(Faux frame)
Two Cylinders, 2011
• Holed Cube SSS V
24 x 24 inches
Pink-Green Cube, 2011
24 x 24 and 36 x 36 inches
Glass Cube IV, 2011
(Faux frame)
Three Rounds Three, 2011
Two Slab 15, 2011
Eighteen Cubes, 2011
Red Top Slab, 2011
Three Rounds Three, 2011
Two Slab 15, 2011
Eighteen Cubes, 2011
Red Top Slab, 2011
Two Posts A, 2011
Two Posts B, 2011
Quad Cubes, 2011
Sphere Studio, 2011
Two Posts A, 2011
Two Posts B, 2011
Quad Cubes, 2011
Sphere Studio, 2011
Cycloid Ring, 2011
36 x 36 inches
Coffee Cup Two, 2011
Intersection Two, 2011
Blue Band Sphere, 2011
24 x 24 inches
Cycloid Ring, 2011
36 x 36 inches
Coffee Cup Two, 2011
Intersection Two, 2011
Blue Band Sphere, 2011
24 x 24 inches
Coffee Cup, 2011
Hexagon In Cube Two, 2011
24 x 24 inches
Checkered Block, 2011
4 x 4 inches
Checkered Blocks, 2011
Coffee Cup, 2011
Hexagon In Cube Two, 2011
24 x 24 inches
Checkered Block, 2011
4 x 4 inches
Checkered Blocks, 2011
Cube In Checkerboard, 2011
24 x 24 and 36 x 36 inches
Bent Beam Sketch (Faux mat)
Sphere Two Sketch
Vessel II
Cube In Checkerboard, 2011
Bent Beam Sketch (Faux mat)
Sphere Two Sketch
Vessel II
Blue Ball, 2011
Blue Ball, 2011
Ron does not use the “agent” known as Artificial Intelligence (A.I.) to create his 3D digital Pixel Dust renderings. He uses an Apple computer, mouse, and Cinema 4D software, which are tools.




























